Ooh, I know. 14 parts already
gone and, as part 15 has already appeared, it must be far, far too late to pick
up the story now, mustn’t it…?
Well, yes, you’ll miss out on all
that daily “door opening” fun, but, here’s a quick “Previously on…” if you want
to join in now.
A man called Mr Snatch sits all
alone in a post-apocalyptic world alternating his time between watching the
horizon in the hope of some company and a battered old tape of “The Good Life.”
He hears an unexpected creak on the stairs, which he later shrugs off as just
his imagination. Later on he ruminates upon what brought him to this place and,
finds an old card with a note scribbled on it pinned to the wall of his living
room which hadn’t been there before.
In Victorian England, another Mr
Snatch goes for a lonely festive drink and is threatened by a ruffian in a public house.
He escapes, but the humiliation motivates him to never find himself in such a
vulnerable position again, and thus inspired, he goes on to make his fortune
and build an empire in which he feels invulnerable.
A century and a half after his
most famous night’s work, the ghost of Old Marley is still walking the Earth
and comes across another incident of seasonal selfishness into which he feels
the need to interfere. A poorly paid housekeeper called Olive Scrimp has been
mistakenly invited to a “fund-raiser” at the SnatchCon Tower, although it turns
out that she was only meant to be “dog-sitting” Mitsy, the unloved Dachshund
for the duration, and she is humiliated and flung out into the cold night by
yet another Mr Snatch, unable (because of the dog) to return to the hostel in
which her family is currently finding itself living.
Old Marley, with a lot of help
from Mr Snatch himself, is able to ruin the party, but has less success at
getting the attention of Mr Snatch because he has insufficient “production
values” to impress him. Instead, and without having read the dire warnings of
what is to happen to him, Mr Snatch is transported from his bed to the snowy
streets surrounding his old factory in Victorian London, where that era’s Mr
Snatch sees that he has a trespasser in the grounds and orders his factory
manager, the long-suffering Mr Snipe, to “release the hounds…”
And, er, apart from some
ill-judged and ill-timed asides from myself, that’s about it, and it brings us
right up to today’s part fifteen…
I know…! Fourteen entire episodes
to tell you virtually nothing at all…!
But, then again, isn’t that the
nature of advent calendars anyway? A small, undemanding and rather pointless
treat that you can consume before getting on with the proper business of the
day…?
So, now that you’ve been properly
“filled in” on the back-story, you could join in right now, if you would like
to.
Or not, obviously…
After all, there’s nothing too
demanding about this shallow little tale, and it won’t take up too much of your
valuable time and the idea behind the entire thing (if there is any “agenda” at
all) was to give a tiny little bit of Christmas-related “fun” to all my chums
in cyberworld, which I hope you’ll accept in the spirit it was given in.
And so, in part fifteen…
Ah, but that would be telling…!
No comments:
Post a Comment